INTERFACE LAB

Kinetic States

Kinetic States

Kinetic States

An interaction study exploring cursor weight, motion, friction, and responsive interface states.

An interaction study exploring cursor weight, motion, friction, and responsive interface states.

Role

Interaction design, motion system, prototype direction

Tools

Cursor, AI-assisted prototyping, interface study

Status

Interactive prototype. Screenshots shown. Recorded loop available on request.

Focus

Cursor behavior, kinetic feedback, motion states, interaction feel

Concept

Kinetic States explores how interface behavior changes when cursor movement is treated as a physical material. The prototype studies weight, friction, acceleration, resistance, and responsive state changes as part of the user experience rather than as hidden interaction details.

Interaction Model

The interface responds to movement qualities rather than clicks alone. Cursor speed, pressure, drag, delay, and friction become signals that shape how elements react, shift, resist, or reveal themselves.

Prototype Screens

Prototype overview showing the main Kinetic States interface, state cards, and interaction study structure.

Motion-state overview showing grouped interaction states, cursor behavior studies, and visual feedback patterns.

Inertia state detail showing pointer lag, resistance, and increased targeting confidence during approach.

Magnetic state detail showing proximity pull, speed shift, and directional force around an interface target.

What This Demonstrates

This lab demonstrates interaction design for motion-based interface behavior, cursor-state systems, tactile digital feedback, and rapid prototyping of interface feel.

Interactive Cursor prototype. Screenshots shown. Recorded loop available on request.

Resume and project walkthrough available on request.

© 2026 Sky Fuzell-Casey. All rights reserved.

© 2026 Sky Fuzell-Casey. All rights reserved.

© 2026 Sky Fuzell-Casey. All rights reserved.